Create a horizontal 16:9 Japanese PowerPoint-style presentation slide that summarizes the current state of AI-assisted game development. The slide should explain, in Japanese, how AI can be incorporated from idea generation and planning through production, testing, localization, operation, and continuous improvement. Use a clean professional business-document layout with multiple structured panels, crisp Japanese headings, icons, diagrams, flow arrows, small screenshots or illustrative thumbnails, and a polished consulting-deck visual style.
The main section should show the AI game-development pipeline: planning and design, asset creation, game development, testing and quality improvement, localization, and operation/improvement. Include an effort-based analysis that shows where development labor is concentrated, such as design decisions, asset volume, code implementation, debugging, QA, localization, live operations, and data analysis. Add a clear explanation of why scalable production and repeatable workflows are important for modern game development. Use generic AI tool categories only, such as text AI, image AI, audio AI, code assistant, test AI, translation AI, analytics AI, and dialogue AI. Do not include real product logos, real AI tool brand names, trademarked marks, or copied UI. Keep the slide readable, informative, modern, and suitable for a Japanese business presentation. Output aspect ratio: 16:9.